Introducing the offline modes of Guilty Gear™ -Strive-!

January 14, 2021 News, Press Releases

Arc System Works America, Inc. is pleased to introduce the 6 offline modes from Guilty Gear™ -Strive-: Arcade, Versus, Tutorial, Mission, Training, and Survival.


Arcade Mode – Core mode of the game, where players fight against CPU-controlled characters. Depending on player skill, opponents will change, and in some cases a third character might jump into the fray to help turn the tide of battle. And at the end of the line the boss character awaits. And as the fully voiced dialog* changes depending on which story route is chosen, players can experience a number of different scenarios.

Versus Mode – Mode where players can fight against each other either locally or online or test their skills against CPU-controlled opponents. Players can also choose the skill level of computer-controlled characters. Graphs with analytics will be displayed on the result screen to help players understand their strengths and weaknesses after each battle.

Tutorial Mode – This is where those new to the series can learn the fundamental mechanics found in the game while enjoying the friendly banter between Sol Badguy and Ky Kiske, the two main characters of Guilty Gear -Strive-. In a change from previous games, instead of completing individual trials, players can get appropriate advice from the characters on the screen depending on the skill level of each player.

Mission Mode – This is the mode for players who want to dive in deeper into the game systems and combos found in Guilty Gear -Strive-. By completing the challenges found in Mission Mode, players can develop skills that can be taken into battles against offline and online foes. As players earn points, the game will suggest what they should try next, such as practicing against CPU-controlled characters or facing off against other players.

Training Mode – The mode where players can practice moves without worrying about time or HP constraints. There are a number of features available to help players improve such as command lists complete with example videos and descriptions for newcomers, and recording and automatic counterattack settings for advanced players. In addition, there is the new “combo recipe” function that allows players to save and share custom combos.

Survival Mode – Mode where players will face never-ending waves of CPU-controlled opponents until their character runs out of HP. Managing health is the key to excelling in this mode as HP is only sparingly replenished and CPU enemies will increase in difficulty. By keeping a winning streak alive, players can reach the highest levels of the online leaderboard.

More information about other modes, including Story Mode and Gallery Mode, will be available shortly for the Guilty Gear -Strive-, the latest entry in the groundbreaking fighting game series scheduled to release April 9, 2021 on PlayStation®4, PlayStation®5, and Steam®.

About Arc System Works

Guilty Gear -Strive- is the latest entry in the critically acclaimed Guilty Gear fighting game franchise. Created by Daisuke Ishiwatari and developed by Arc System Works, Guilty Gear -Strive- upholds the series’ reputation for groundbreaking hybrid 2D/3D cell-shaded graphics and intense, rewarding gameplay. Guilty Gear -Strive- will be available on April 9th, 2021 for PlayStation®4, PlayStation®5, and Steam®.

More detailed information about the Guilty Gear -Strive- “Offline Modes” is available at:
https://guiltygear.com/ggst/en/howto/mode/

© ARC SYSTEM WORKS

*Full voice over will be available in Japanese and English only.